Showing posts with label PC Engine. Show all posts
Showing posts with label PC Engine. Show all posts

Thursday, November 13, 2025

Aetherbyte's Aethermix is OUT!!

 

In a ninja move that only Aetherbyte could make, the "Aethermix vol. 1" is OUT NOW!  Extremely limited quantities for the first run, so if you're wanting to get your grubby mitts on these, you'll need to act fast!

https://aetherbyte.com/aetherbyte-aethermix.html

Click the link above to grab a copy today!  The post on Aetherbyte's software releases page also has a short and sweet tribute to "Oldman" who sadly passed away during the development of this mix. So it has more of a connection to the PCE Dev scene than you realize.  The mix is a fun mashup of Reflectron and Nantettate Engine into the Aethermix!! If you enjoy a couple really cool projects all in one new HuCard, you'll definitely want this!

  




Saturday, November 8, 2025

Kex for PCE/Turbo Released TODAY!!

 


Kex is  a brand-new    free homebrew   game  for the PC  Engine / TurboGrafx-16, from the minds of Newsdee  and VodSound 

Score  victories by aligning your marbles in a  number of ways.     Play against  the CPU or  a friend... and discover  different strategies to win!

Are you ready to take on the Kex Challenge?


One player and Two player modes

CPU vs CPU "spectator" mode

OST by VodSound  created specifically for the PC Engine

8 different marble colors to choose from

Play with Kexians or  empty marbles

Game Rules - How to Play


Each player has 4 marbles

 Player 1  goes first

Select and slide a marble on the board each turn

 (once a marble moves, it cannot move again next turn) 

Align  the marbles  in one of these ways to win the round:

Take the four corners

Take the diagonal starting location of your opponent

Create a block of  2x2 marbles (anywhere)

Place your 4 marbles in a row or a column    (anywhere)

You will earn a token for each victory point above the CPU

Earn  an advantage of   5 tokens to win the game!

If the CPU beats you,  you will lose tokens as your advantage drops

Find out more about the game AND DOWNLOADS HERE!!



Thursday, October 29, 2020

Order of the Griffon review and... patch update?

Some of my all-time favorite gaming experiences growing up are with the classic SSI & TSR "Gold Box" Dungeons and Dragons adventure RPGs. I have fond memories of playing through Pool of Radiance which then got me hooked on the D&D world. So much that I read the collected Forgotten Realms books that correlated to the games! 
When I finally took the plunge into my beloved Turbo Duo universe I quickly sought out any and all RPG style games. I picked up Might and Magic III, Beyond Shadowgate, Dungeon Master: Theron's Quest and finally D&D Order of the Griffon! I was completely hooked on the gameplay style with excellent graphics, great puzzling dungeons, and fun strategic battles. BUT! One thing always bugged me about the game that kept it from truly being a top tier RPG for obey.  The EXCELLENT chip tunes had the strangest of bugs...  The music would at the strangest times totally glitch out and stop at the point of any action or sound effect.
   
Like for instance, while you're in a battle the music pumping out of your speakers rocks and gets you into the mood for WAR!  However, once you select an attack or magic spell and use one on an opponent the music comes to a halt.. and you're left.. in silence..  Often for many minutes while you're in a difficult battle. The music glitch even happens at the beginning of the game when you're selecting your party!  I really LOVE the soundtrack and wound up sitting still for quite a while to hear some of the cool chiptunes to completion, but most would never hear them fully with such a weird glitch. It's like, someone at SSI did playtest this right?

It was even pointed out in one of Spida1's more recent Turbo Views episodes in Turbo Views #120!  You can check out the review here:

In GREAT news, thanks to our awesome modder and homebrew community in the PC Engine scene you can check out a fix that was put together that corrects (most of) the music glitches in the game!  No longer do you have to fear that your awesome chiptunes will hault if you're attacking someone in a heated battle!  You can check out the ROM with the fixed game here!

Wednesday, October 28, 2020

Space Ava 201 lands on PC Engine and Turbografx Super CD!

 "Space Ava 201: Quantum Field Theory is a single-player puzzle-adventure game for the TurboGrafx-CD.  It features multiple turn-based gameplay styles, a huge array of levels, and a colorful cast of characters who travel across galaxies in order to save the world and reconnect with a lost friend.


Space Ava 201 requires the Super System Card, a PC Engine Duo, a Turbo Duo, or some other compatible system, or it can also be played on an appropriately-configured emulator. Enhancements are available when run on the SuperGrafx or using the Arcade Card, but neither are required to enjoy the game."


Find out more information about Space Ava 201, and get a download link to the game here!

Wednesday, January 29, 2020

Keith Courage Action Figure Box Set coming Feb 2020!

Hot on the heels of the Turbografx Mini coming in 2020 Konami has announced a rare pre-order bonus for those lucky to grab the offer off Amazon last year!

The Nova Suit was made famous in the game Keith Courage that happens to also be the original pack-in game with the Turbografx-16 when it hit state side in 1989. The release was infamous for being rather underwhelming in pushing the limits of the new "16-bit" console stateside. Aside from the goonie overworld area that Keith romped around killing cheese cheetahs and picking up coins to buy stuff from shops, the Nova Suit section proved to be pretty exciting and offered challenging gameplay. Many fans of the game wished the entire game was made up of Nova Suit levels!